Another serious development session was held yesterday (once again Mike joined us to help control the ticker docking behavior in all its C# craziness.) and I have to say the outcome was amazing. Certainly far more productive then we initially believed – this new version actually compiles now - always a good sign.
This all brings us another step closer to Limited Alpha.
Trac informs us that we only have a handful of tickets left before we can release a sneak peek of TouchStone to special people.
Most of the work being done now is focused on usability polishing. Since the beginning we have always been highly focused on the idea that the way Touchstone behaves (and makes the user 'feel') is as important - if not more - than what it can actually do. Chris tells me, this is more important then buying a 360.
In addition, the memory footprint has been reduced even further!
This all brings us another step closer to Limited Alpha.
Trac informs us that we only have a handful of tickets left before we can release a sneak peek of TouchStone to special people.
Most of the work being done now is focused on usability polishing. Since the beginning we have always been highly focused on the idea that the way Touchstone behaves (and makes the user 'feel') is as important - if not more - than what it can actually do. Chris tells me, this is more important then buying a 360.
In addition, the memory footprint has been reduced even further!